In this thesis we introduce the use of differential geometry techniques in the processing of volumetric graphical objects. The use of these techniques allow us to create a family of geometric filters which detect high frequencies. Such filters have the characteristics of being non-linear, isotropic and invariant with respect to scale changes. We use these filters to perform segmentation and representation of volumetric objects taking the object's high frequencies areas as a starting point. We describe an algorithm to reconstruct the original volumetric object from the filtering process and we show that such method yields a perfect reconstruction. T his fact is very important taking into account the non-linear nature of the geometric filter. The filtering process introduced in this work has a great potentiality in applica tions that process volumetric objects. We present an application which uses such filter s to acquire a temporal segmentation of a video sequence. We developed an extremely robust and efficient method to detect sudden changes in a video sequence (scene b reak ).