Abstract: Animações Complexas em Tempo Real Utilizando Movimentos Capturados

In the last three years, Motion Capture (MC) has become very popular in Computer Animation. The precision of movements, the capability of real-time interaction and the quality of the produced animation are some of the advantages of this method over traditional methods like keyframing and simulation. This paper describes a prototype of a real-time animation system in which the user will be able to choose several MC files and then mix and edit them in order to produce new complex movements.