MUAN
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00001 00006 /* 00007 * Copyright (C) 2006 Lab. Visgraf/IMPA and AnimaMundi 00008 * 00009 * This program is free software; you can redistribute it and/or 00010 * modify it under the terms of the GNU General Public License 00011 * as published by the Free Software Foundation; either version 2 00012 * of the License, or (at your option) any later version. 00013 * 00014 * This program is distributed in the hope that it will be useful, 00015 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00016 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00017 * GNU General Public License for more details. 00018 * 00019 * You should have received a copy of the GNU General Public License 00020 * along with this program; if not, write to the Free Software 00021 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00022 * 00023 */ 00024 00025 00026 #ifndef LANG_UI_H 00027 #define LANG_UI_H 00028 00029 #include <string.h> 00030 #include "defaults.h" 00031 00032 00033 00034 //============================================================================== 00035 #ifdef LANG_EN 00036 //============================================================================== 00037 #define LBL_MUAN "Manipulator Universal of ANimation" 00038 00039 #ifdef WIN32 00040 #define MANUAL_FILE_OS MUAN_MANUAL_PATH "\muan_os_en.html" 00041 #define MANUAL_FILE_AE MUAN_MANUAL_PATH "\muan_ae_en.html" 00042 #else 00043 #define MANUAL_FILE_OS MUAN_MANUAL_PATH "/muan_os_en.html" 00044 #define MANUAL_FILE_AE MUAN_MANUAL_PATH "/muan_ae_en.html" 00045 #endif 00046 00047 #define LBL_WIN_SPLASH "MUAN - version " MUAN_VERSION 00048 #define LBL_COORD "Concept and Application" 00049 #define LBL_DESENVOLVIMENTO "System Development" 00050 #define LBL_PARCERIA "Technological Partnership" 00051 #define LBL_BTN_START "Start..." 00052 00053 #define LBL_WIN_ABOUT "About" 00054 #define LBL_EQUIPE_VISGRAF "Staff Visgraf / IMPA" 00055 #define LBL_EQUIPE_ANIMAMUNDI "Staff Anima Mundi" 00056 #define LBL_EQUIPE_IBM "Staff IBM" 00057 #define LBL_BTN_CLOSE "Close" 00058 00059 #define LBL_WIN_PRINCIPAL "IMPA-VISGRAF/ Anima Mundi MUAN " MUAN_VERSION " Technological Partnership IBM" 00060 #define LBL_WIN_TOOL "Tools" 00061 #define LBL_WIN_IMAGE "Capture Window" 00062 #define LBL_WIN_IMGTOOL "Navigation" 00063 #define LBL_WIN_INFO "Info" 00064 00065 #define LBL_BTN_EXIT "Exit" 00066 #define HNT_BTN_EXIT "Quit the application" 00067 00068 #define LBL_BTN_NEW "New" 00069 #define HNT_BTN_NEW "" 00070 00071 #define LBL_BTN_LOAD "Load" 00072 #define HNT_BTN_LOAD "" 00073 00074 #define LBL_BTN_INSERT "Insert" 00075 #define HNT_BTN_INSERT "" 00076 00077 #define LBL_BTN_SAVE "Save" 00078 #define HNT_BTN_SAVE "" 00079 00080 #define LBL_BTN_SAVE_AS "Save As" 00081 #define HNT_BTN_SAVE_AS "" 00082 00083 #define LBL_BTN_EXPORT "Export" 00084 #define HNT_BTN_EXPORT "Export animation as mpg video or jpg image list" 00085 00086 #define LBL_BTN_IMPORT "Import Images" 00087 #define HNT_BTN_IMPORT "Import jpg images from directory" 00088 00089 #define LBL_BTN_FULLSCR "Full Screen" 00090 #define HNT_BTN_FULLSCR "" 00091 00092 #define LBL_BTN_MODE_CAM "Camera -> Memory" 00093 #define LBL_BTN_MODE_MEM "Memory -> Camera" 00094 #define HNT_BTN_MODE "" 00095 00096 #define LBL_BTN_RANGE "Range" 00097 #define HNT_BTN_RANGE "" 00098 00099 #define LBL_BTN_BEGIN "Begin" 00100 #define HNT_BTN_BEGIN "In memory mode, click to set the current frame as the beginning of the range." 00101 00102 #define LBL_BTN_END "End" 00103 #define HNT_BTN_END "In memory mode, click to set the current frame as the end of the range." 00104 00105 #define LBL_BTN_LOOP "Loop" 00106 #define HNT_BTN_LOOP "" 00107 00108 #define LBL_BTN_FLICK "Flip" 00109 #define HNT_BTN_FLICK "" 00110 00111 #define HNT_BTN_FIRST "First" 00112 #define HNT_BTN_REW "Back" 00113 #define HNT_BTN_PAUSE "Pause" 00114 #define HNT_BTN_PLAY "Play" 00115 #define HNT_BTN_FWD "Next" 00116 #define HNT_BTN_LAST "Last" 00117 00118 #define LBL_EDT_GO_TO "Go to" 00119 #define HNT_EDT_GO_TO "" 00120 00121 #define LBL_EDT_DURATION "Duration" 00122 #define HNT_EDT_DURATION "" 00123 00124 #define LBL_BTN_COPY "Copy" 00125 #define HNT_BTN_COPY "" 00126 00127 #define LBL_BTN_PASTE "Paste" 00128 #define HNT_BTN_PASTE "" 00129 00130 #define LBL_BTN_INVERTED_PASTE "Inverted Paste" 00131 #define HNT_BTN_INVERTED_PASTE "" 00132 00133 #define LBL_BTN_CAPTURE "CAPTURE" 00134 #define HNT_BTN_CAPTURE "" 00135 00136 #define LBL_VERSION "MUAN " MUAN_VERSION 00137 00138 #define LBL_BTN_ABOUT "About" 00139 #define HNT_BTN_ABOUT "" 00140 00141 #define LBL_BTN_MANUAL "Manual" 00142 #define HNT_BTN_MANUAL "" 00143 00144 #define LBL_BTN_BUG "Bug Report" 00145 #define HNT_BTN_BUG "" 00146 00147 #define LBL_BTN_PROCESS "Process Frames" 00148 #define HNT_BTN_PROCESS "" 00149 00150 #define LBL_BTN_FILTER "Camera Filter" 00151 #define HNT_BTN_FILTER "" 00152 00153 #define LBL_BTN_MSELECT "select filter" 00154 #define HNT_BTN_MSELECT "" 00155 00156 #define LBL_BTN_FSELECT "select filter" 00157 #define HNT_BTN_FSELECT "" 00158 00159 #define LBL_BTN_PREFERENCES "Preferences" 00160 #define HNT_BTN_PREFERENCES "" 00161 00162 #define LBL_BTN_CLEAR "Clear" 00163 #define HNT_BTN_CLEAR " Clear ALL frames" 00164 00165 #define LBL_BTN_REMOVE "Remove" 00166 #define HNT_BTN_REMOVE "Remove the actual frame" 00167 00168 #define LBL_BTN_REMOVE_DIRECT "Remove without confirmation" 00169 #define HNT_BTN_REMOVE_DIRECT "Remove the current frame without confirmation" 00170 00171 #define LBL_GB_CURRENT "Current" 00172 00173 #define LBL_OUT_FRAME_NUMBER "Capture" 00174 #define HNT_OUT_FRAME_NUMBER "" 00175 00176 #define LBL_OUT_CURRENT_FRAME_DURATION "Duration" 00177 #define HNT_OUT_CURRENT_FRAME_DURATION "" 00178 00179 #define LBL_OUT_FRAME_POS "Frame" 00180 #define HNT_OUT_FRAME_POS "" 00181 00182 #define LBL_GB_TOTAL "Total" 00183 00184 #define LBL_OUT_TOT_IMG_CAP "Captures" 00185 #define HNT_OUT_TOT_IMG_CAP "" 00186 00187 #define LBL_OUT_TOT_FRAMES "Frames" 00188 #define HNT_OUT_TOT_FRAMES "" 00189 00190 #define LBL_OUT_FILE_NAME "File:" 00191 #define HNT_OUT_FILE_NAME "" 00192 00193 00194 00195 #define LBL_WIN_PREFERENCES "Preferences" 00196 #define LBL_CMB_LOAD_MODE "Load Mode " 00197 #define LBL_MODO_NUM_MUAN "Using MUAN numbering" 00198 #define LBL_MODO_COMPARA_FRAMES "Compare Frames" 00199 #define LBL_MODO_TODOS_FRAMES "All Frames " 00200 #define LBL_EDT_FIRST_FRAME_FILE "First Frame " 00201 #define HNT_BTN_FIRST_FRAME_FILE "Select file" 00202 #define LBL_EDT_SAVE_PATH "Save Path " 00203 #define HNT_BTN_SAVE_PATH "Select directory" 00204 #define LBL_EDT_DURATION_DEFAULT "Default Duration" 00205 #define LBL_CK_SHOW_SPLASH "Show Splash" 00206 #define LBL_CK_AUTO_SAVE "Auto Save" 00207 #define LBL_EDT_AUTO_SAVE_FILE "File " 00208 #define HNT_BTN_AUTO_SAVE_FILE "Select file" 00209 #define LBL_AUTO_SAVE_TIME "Time" 00210 #define LBL_OUT_SECONDS "seconds" 00211 #define LBL_FIRST_FRAME_FILE_CHOOSER "Select the first frame file" 00212 #define LBL_SAVE_PATH_DIR_CHOOSER "Select the directory where to save animations" 00213 #define LBL_AUTO_SAVE_FILE_CHOOSER "Inform the name of the auto save avi file" 00214 #define LBL_GB_CAMERA_CONNECTION "Camera Connection" 00215 #define LBL_GB_FW_CONF "Firewire Configuration" 00216 #define LBL_EDT_FW_DEVICE_NAME "Device Name" 00217 #define LBL_GB_V4L_CONF "V4L Configuration" 00218 #define LBL_EDT_V4L_DEVICE_NAME "Device Name" 00219 00220 00221 #define LBL_YES "Yes" 00222 #define LBL_NO "No" 00223 #define LBL_CANCEL "Cancel" 00224 00225 #define LBL_LOAD_FILE_CHOOSER "Load file..." 00226 #define LBL_INSERT_FILE_CHOOSER "Insert file..." 00227 #define LBL_IMPORT_JPEG_FILE_CHOOSER "Import jpeg images from..." 00228 #define LBL_EXPORT_FILE_CHOOSER "Export animation..." 00229 #define MSG_SAVE "Saving ..." 00230 #define LBL_SAVE_FILE_CHOOSER "Saving avi file..." 00231 #define LBL_SAVE_FILE_CHOOSER_TO_CLOSE "Saving AVI to close application..." 00232 #define LBL_CONFIRM_SAVE_TO_CLOSE "Closing application. File is not save.\nSave now?" 00233 #define LBL_CONFIRM_SAVE "File is not save.\nSave now?" 00234 #define MSG_INVALID_FILE_FORMAT "Invalid file format.\n" 00235 #define MSG_INFORM_FILE_FORMAT "Inform file format (file extension)." 00236 #define MSG_OVERWRITE_FILE "File already exists.\nOverwrite?" 00237 00238 #define MSG_CONFIRM_CLEAR "Are you sure you want to remove ALL frames?" 00239 #define MSG_CONFIRM_REMOVE_RANGE "Are you sure you want to remove ALL frames IN RANGE?" 00240 #define MSG_CONFIRM_REMOVE "Are you sure you want to remove this frame?" 00241 #define MSG_CANT_REMOVE "Operation not allowable. Change to Memory Mode." 00242 00243 #define MSG_CONFIRM_PROCESS "Are you sure you want to process frames?" 00244 00245 #define MSG_WRONG_DEVICE "MUAN Error: Wrong device configuration\n" 00246 #define MSG_CAMERA_OFF "Camera off. Application in Memory Mode." 00247 #define MSG_INFORM_CAPTURE_NUMBER "Inform capture number:" 00248 #define MSG_INVALID_FRAME_NUMBER "Invalid frame number!" 00249 #define MSG_INVALID_RANGE "Invalid range! Redefine." 00250 #define LBL_CAMERA "CAMERA" 00251 #define LBL_SAVING "...SAVING..." 00252 00253 #define LBL_MN_SYSTEM "&System" 00254 #define LBL_MN_FILE "&File" 00255 #define LBL_MN_VIEW "&View" 00256 #define LBL_MN_TOOLBARS "&Toolbars" 00257 #define LBL_MN_VIEW_TOOL "&Main Toolbar" 00258 #define LBL_MN_VIEW_IMGTOOL "&Navigation Toolbar" 00259 #define LBL_MN_VIEW_IMAGE "&Capture Window" 00260 #define LBL_MN_VIEW_INFO "&Information Window" 00261 00262 #define LBL_MN_ANIMATION "&Animation" 00263 #define LBL_MN_HELP "&Help" 00264 00265 #define LBL_UNTITLED "Untitled" 00266 00267 #define LBL_GB_IMAGE_SIZE "Image Size" 00268 00269 #define MESSAGE_CHOICE "Changing Camera Connection: MUAN will save prefs and quit" 00270 #define MESSAGE_CHOICE_ALL "MUAN will save prefs and quit" 00271 00272 #else 00273 00274 //============================================================================== 00275 #ifdef LANG_SP 00276 //============================================================================== 00277 00278 #define LBL_MUAN "Manipulador Universal de ANimaciones" 00279 00280 #ifdef WIN32 00281 #define MANUAL_FILE_OS MUAN_MANUAL_PATH "\muan_os_sp.html" 00282 #define MANUAL_FILE_AE MUAN_MANUAL_PATH "\muan_ae_sp.html" 00283 #else 00284 #define MANUAL_FILE_OS MUAN_MANUAL_PATH "/muan_os_sp.html" 00285 #define MANUAL_FILE_AE MUAN_MANUAL_PATH "/muan_ae_sp.html" 00286 #endif 00287 00288 #define LBL_WIN_SPLASH "MUAN - version " MUAN_VERSION 00289 #define LBL_COORD "Coordinaci\363n" 00290 // #define LBL_DESENVOLVIMENTO "Desenvolvimiento" 00291 #define LBL_DESENVOLVIMENTO "Desarrollo" 00292 #define LBL_PARCERIA "Sociedad Tecnol\363gica" 00293 #define LBL_BTN_START "Iniciar..." 00294 00295 #define LBL_WIN_ABOUT "Sobre" 00296 #define LBL_EQUIPE_VISGRAF "Equipo Visgraf / IMPA" 00297 #define LBL_EQUIPE_ANIMAMUNDI "Equipo Anima Mundi" 00298 #define LBL_EQUIPE_IBM "Equipo IBM" 00299 #define LBL_BTN_CLOSE "Cerrar" 00300 00301 #define LBL_WIN_PRINCIPAL "IMPA-VISGRAF/ Anima Mundi MUAN " MUAN_VERSION " Sociedade Tecnologica IBM" 00302 #define LBL_WIN_TOOL "Herramientas" 00303 #define LBL_WIN_IMAGE "Pantalla de la Imagen" 00304 #define LBL_WIN_IMGTOOL "Navegaci\363n" 00305 #define LBL_WIN_INFO "Informaci\363n" 00306 00307 #define LBL_BTN_EXIT "Salir" 00308 #define HNT_BTN_EXIT "Cerrar aplicaci\363n" 00309 00310 #define LBL_BTN_NEW "&Nuevo" 00311 #define HNT_BTN_NEW "" 00312 00313 #define LBL_BTN_LOAD "Car&gar" 00314 #define HNT_BTN_LOAD "" 00315 00316 #define LBL_BTN_INSERT "Insertar" 00317 #define HNT_BTN_INSERT "" 00318 00319 #define LBL_BTN_SAVE "Guardar" 00320 #define HNT_BTN_SAVE "" 00321 00322 #define LBL_BTN_SAVE_AS "Guardar Como" 00323 #define HNT_BTN_SAVE_AS "" 00324 00325 #define LBL_BTN_EXPORT "Exportar" 00326 #define HNT_BTN_EXPORT "Exportar animaci\363n como mpg ou lista de im\341genes jpeg" 00327 00328 #define LBL_BTN_IMPORT "Importar Im\341genes" 00329 #define HNT_BTN_IMPORT "Importar lista de im\341genes jpeg de un diret\363rio" 00330 00331 #define LBL_BTN_FULLSCR "Pant.Entera" 00332 #define HNT_BTN_FULLSCR "Pantalla Entera" 00333 00334 #define LBL_BTN_MODE_CAM "C\341mara -> Memoria" 00335 #define LBL_BTN_MODE_MEM "Memoria -> C\341mara" 00336 #define HNT_BTN_MODE "" 00337 00338 #define LBL_BTN_RANGE "Rango" 00339 #define HNT_BTN_RANGE "" 00340 00341 #define LBL_BTN_BEGIN "Inicio" 00342 //#define HNT_BTN_BEGIN "En el modo memoria, haga click para marcar el inicio del segmento como siendo el cuadro actual." 00343 #define HNT_BTN_BEGIN "En el modo memoria, pinche para marcar el inicio del segmento como siendo el cuadro actual." 00344 00345 #define LBL_BTN_END "Fin" 00346 //#define HNT_BTN_END "En el modo memoria, haga click para marcar el fin del segmento como siendo el cuadro actual." 00347 #define HNT_BTN_END "En el modo memoria, pinche para marcar el fin del segmento como siendo el cuadro actual." 00348 00349 #define LBL_BTN_LOOP "Loop" 00350 #define HNT_BTN_LOOP "" 00351 00352 #define LBL_BTN_FLICK "Flip" 00353 #define HNT_BTN_FLICK "" 00354 00355 #define HNT_BTN_FIRST "Primero" 00356 #define HNT_BTN_REW "Retroceder" 00357 #define HNT_BTN_PAUSE "Pausa" 00358 #define HNT_BTN_PLAY "Play" 00359 #define HNT_BTN_FWD "Siguiente" 00360 #define HNT_BTN_LAST "\332ltimo" 00361 00362 #define LBL_EDT_GO_TO "Ir a" 00363 #define HNT_EDT_GO_TO "" 00364 00365 #define LBL_BTN_COPY "Copia" 00366 #define HNT_BTN_COPY "" 00367 00368 #define LBL_BTN_PASTE "Pasta" 00369 #define HNT_BTN_PASTE "" 00370 00371 #define LBL_BTN_INVERTED_PASTE "Pasta Invertida" 00372 #define HNT_BTN_INVERTED_PASTE "" 00373 00374 #define LBL_EDT_DURATION "Duraci\363n" 00375 #define HNT_EDT_DURATION "" 00376 00377 #define LBL_BTN_CAPTURE "CAPTURAR" 00378 #define HNT_BTN_CAPTURE "" 00379 00380 #define LBL_VERSION "MUAN " MUAN_VERSION 00381 00382 #define LBL_BTN_ABOUT "Sobre" 00383 #define HNT_BTN_ABOUT "" 00384 00385 #define LBL_BTN_MANUAL "Manual" 00386 #define HNT_BTN_MANUAL "" 00387 00388 #define LBL_BTN_BUG "Informe de Errores" 00389 #define HNT_BTN_BUG "" 00390 00391 #define LBL_BTN_PROCESS "Processa Frames" 00392 #define HNT_BTN_PROCESS "" 00393 00394 #define LBL_BTN_FILTER "Filtro Camera" 00395 #define HNT_BTN_FILTER "" 00396 00397 #define LBL_BTN_MSELECT "seleccionar filtro" 00398 #define HNT_BTN_MSELECT "" 00399 00400 #define LBL_BTN_FSELECT "seleccionar filtro" 00401 #define HNT_BTN_FSELECT "" 00402 00403 #define LBL_BTN_PREFERENCES "Preferencias" 00404 #define HNT_BTN_PREFERENCES "" 00405 00406 #define LBL_BTN_CLEAR "Limpiar" 00407 #define HNT_BTN_CLEAR "Limpiar TODOS los cuadros" 00408 00409 #define LBL_BTN_REMOVE "Remover" 00410 #define HNT_BTN_REMOVE "Remover el cuadro actual" 00411 00412 #define LBL_BTN_REMOVE_DIRECT "Remover sin confirmaci\363n" 00413 #define HNT_BTN_REMOVE_DIRECT "Remover el cuadro actual sin confirmaci\363n" 00414 00415 #define LBL_GB_CURRENT "Actual" 00416 00417 #define LBL_OUT_FRAME_NUMBER "Captura" 00418 #define HNT_OUT_FRAME_NUMBER "" 00419 00420 #define LBL_OUT_CURRENT_FRAME_DURATION "Duraci\363n" 00421 #define HNT_OUT_CURRENT_FRAME_DURATION "" 00422 00423 #define LBL_OUT_FRAME_POS "Cuadro" 00424 #define HNT_OUT_FRAME_POS "" 00425 00426 #define LBL_GB_TOTAL "Total" 00427 00428 #define LBL_OUT_TOT_IMG_CAP "Capturas" 00429 #define HNT_OUT_TOT_IMG_CAP "" 00430 00431 #define LBL_OUT_TOT_FRAMES "Cuadros" 00432 #define HNT_OUT_TOT_FRAMES "" 00433 00434 #define LBL_OUT_FILE_NAME "Archivo:" 00435 #define HNT_OUT_FILE_NAME "" 00436 00437 00438 00439 #define LBL_WIN_PREFERENCES "Preferencias" 00440 #define LBL_CMB_LOAD_MODE "Modo Cargar " 00441 #define LBL_MODO_NUM_MUAN "Usando numeraci\363n del MUAN" 00442 #define LBL_MODO_COMPARA_FRAMES "Comparando Cuadros" 00443 #define LBL_MODO_TODOS_FRAMES "Todos los Cuadros" 00444 #define LBL_EDT_FIRST_FRAME_FILE "Primer cuadro " 00445 #define HNT_BTN_FIRST_FRAME_FILE "Seleccionar archivo" 00446 #define LBL_EDT_SAVE_PATH "Guardar en " 00447 #define HNT_BTN_SAVE_PATH "Seleccione directorio" 00448 #define LBL_EDT_DURATION_DEFAULT "Duraci\363n estandard" 00449 #define LBL_CK_SHOW_SPLASH "Mostrar Splash" 00450 #define LBL_CK_AUTO_SAVE "Guardar Autom\341tico" 00451 #define LBL_EDT_AUTO_SAVE_FILE "Archivo" 00452 #define HNT_BTN_AUTO_SAVE_FILE "Seleccionar Archivo" 00453 #define LBL_AUTO_SAVE_TIME "Tiempo " 00454 #define LBL_OUT_SECONDS "segundos" 00455 #define LBL_FIRST_FRAME_FILE_CHOOSER "Seleccione el archivo del cuadro de abertura" 00456 #define LBL_SAVE_PATH_DIR_CHOOSER "Seleccione el directorio" 00457 #define LBL_AUTO_SAVE_FILE_CHOOSER "Informe el nombre del archivo AVI donde la animaci\363n ser\341 guardada autom\341ticamente" 00458 #define LBL_GB_CAMERA_CONNECTION "Camera Connection" 00459 #define LBL_GB_FW_CONF "Firewire Configuraci\363n" 00460 #define LBL_EDT_FW_DEVICE_NAME "Device " 00461 #define LBL_GB_V4L_CONF "V4L Configuraci\363n" 00462 #define LBL_EDT_V4L_DEVICE_NAME "Device " 00463 00464 00465 #define LBL_YES "Si" 00466 #define LBL_NO "No" 00467 #define LBL_CANCEL "Cancelar" 00468 00469 #define LBL_LOAD_FILE_CHOOSER "Cargar archivo..." 00470 #define LBL_INSERT_FILE_CHOOSER "Inserir archivo..." 00471 #define LBL_IMPORT_JPEG_FILE_CHOOSER "Importar im\341genes jpeg de ..." 00472 #define LBL_EXPORT_FILE_CHOOSER "Exportar animaci\363n ..." 00473 #define MSG_SAVE "Guardando ..." 00474 #define LBL_SAVE_FILE_CHOOSER "Guardando archivo AVI..." 00475 #define LBL_SAVE_FILE_CHOOSER_TO_CLOSE "Guardando AVI para salir de la aplicaci\363n..." 00476 #define LBL_CONFIRM_SAVE_TO_CLOSE "Cerrando la aplicaci\363n. El archivo actual no est\341 guardado.\nDesea guardarlo ahora?" 00477 #define LBL_CONFIRM_SAVE "El archivo actual no est\341 guardado.\nDesea guardarlo ahora?" 00478 #define MSG_INVALID_FILE_FORMAT "Formato de archivo inv\341lido.\n" 00479 #define MSG_INFORM_FILE_FORMAT "Informe la extensi\363n (formato) del archivo." 00480 // #define MSG_OVERWRITE_FILE "El archivo ya existe.\nDesea re-escribirlo?" 00481 #define MSG_OVERWRITE_FILE "El archivo ya existe.\nDesea reescribirlo?" 00482 00483 #define MSG_CONFIRM_CLEAR "Est\341 seguro que desea limpiar la animaci\363n actual?\nTodos los cuadros seran perdidos." 00484 #define MSG_CONFIRM_REMOVE_RANGE "SEGMENTO ACTIVO! Est\341 seguro que desea remover TODOS los cuadros indicados?" 00485 #define MSG_CONFIRM_REMOVE "Est\341 seguro que desea remover el cuadro actual?" 00486 #define MSG_CANT_REMOVE "Esta operaci\363n no ser\341 ejecutada. Alterne para el modo memoria para visualizar el(los) cuadro(s) a ser eliminado(s)." 00487 00488 #define MSG_CONFIRM_PROCESS "Esta seguro que desea processar cuadros?" 00489 00490 #define MSG_WRONG_DEVICE "MUAN Error: Configuraci\363n del aparato equivocado\n" 00491 #define MSG_CAMERA_OFF "C\341mara aparentemente apagada. Aplicaci\363n en modo Memoria." 00492 #define MSG_INFORM_CAPTURE_NUMBER "Informe o nĂºmero da captura desejada:" 00493 #define MSG_INVALID_FRAME_NUMBER "N\372mero de cuadro inv\341lido!" 00494 #define MSG_INVALID_RANGE "Rango inv\341lido: redefinir." 00495 #define LBL_CAMERA "C\301MARA" 00496 #define LBL_SAVING "...GUARDANDO..." 00497 00498 #define LBL_MN_SYSTEM "&Sistema" 00499 #define LBL_MN_FILE "&Archivo" 00500 #define LBL_MN_VIEW "&Exibir" 00501 #define LBL_MN_TOOLBARS "&Barras" 00502 #define LBL_MN_VIEW_TOOL "&Principal" 00503 #define LBL_MN_VIEW_IMGTOOL "&Navegaci\363n" 00504 #define LBL_MN_VIEW_IMAGE "Pantalla de la &Imagen" 00505 #define LBL_MN_VIEW_INFO "Pantalla de la I&nformaci\363n" 00506 #define LBL_MN_ANIMATION "&Animaci\363n" 00507 #define LBL_MN_HELP "&Ayuda" 00508 00509 00510 #define LBL_UNTITLED "Nuevo" 00511 00512 #define LBL_GB_IMAGE_SIZE "Tama\361o da imagem" 00513 00514 #define MESSAGE_CHOICE "Conexi\363n de la c\341mara en constante cambio: MUAN ahorrar\341 Preferencias y salir" 00515 #define MESSAGE_CHOICE_ALL "El MUAN guarda las preferencias y cerrar" 00516 00517 //============================================================================== 00518 #else //LANG_PT 00519 //============================================================================== 00520 00521 #define LBL_MUAN "Manipulador Universal de ANima\347\365es" 00522 #ifdef WIN32 00523 #define MANUAL_FILE_OS MUAN_MANUAL_PATH "\muan_os_pt.html" 00524 #define MANUAL_FILE_AE MUAN_MANUAL_PATH "\muan_ae_pt.html" 00525 #else 00526 #define MANUAL_FILE_OS MUAN_MANUAL_PATH "/muan_os_pt.html" 00527 #define MANUAL_FILE_AE MUAN_MANUAL_PATH "/muan_ae_pt.html" 00528 #endif 00529 #define LBL_WIN_SPLASH "MUAN - vers\343o " MUAN_VERSION 00530 #define LBL_COORD "Coordena\347\343o" 00531 #define LBL_DESENVOLVIMENTO "Desenvolvimento" 00532 #define LBL_PARCERIA "Parceria Tecnol\363gica" 00533 #define LBL_BTN_START "Iniciar..." 00534 00535 #define LBL_WIN_ABOUT "Sobre" 00536 #define LBL_EQUIPE_VISGRAF "Equipe Visgraf / IMPA" 00537 #define LBL_EQUIPE_ANIMAMUNDI "Equipe Anima Mundi" 00538 #define LBL_EQUIPE_IBM "Equipe IBM" 00539 #define LBL_BTN_CLOSE "Fechar" 00540 00541 #define LBL_WIN_PRINCIPAL "IMPA-VISGRAF/ Anima Mundi MUAN " MUAN_VERSION " Parceria Tecnol\363gica IBM" 00542 #define LBL_WIN_TOOL "Principal" 00543 #define LBL_WIN_IMAGE "Janela de Captura" 00544 #define LBL_WIN_IMGTOOL "Navega\347\343o" 00545 #define LBL_WIN_INFO "Informa\347\343o" 00546 00547 #define LBL_BTN_EXIT "Sair" 00548 #define HNT_BTN_EXIT "Fechar aplica\347\343o" 00549 00550 #define LBL_BTN_NEW "Novo" 00551 #define HNT_BTN_NEW "Cria uma nova anima\347\343o vazia" 00552 00553 #define LBL_BTN_LOAD "Carregar" 00554 #define HNT_BTN_LOAD "Abre uma arquivo existente" 00555 00556 #define LBL_BTN_INSERT "Inserir" 00557 #define HNT_BTN_INSERT "Insere no arquivo atual uma anima\347\343o em avi ou mpg ou ainda imagens ras ou jpg" 00558 00559 #define LBL_BTN_SAVE "Salvar" 00560 #define HNT_BTN_SAVE "Salva o arquivo atual" 00561 00562 #define LBL_BTN_SAVE_AS "Salvar Como" 00563 #define HNT_BTN_SAVE_AS "Salva (copia) o arquivo atual com outro nome" 00564 00565 #define LBL_BTN_EXPORT "Exportar" 00566 #define HNT_BTN_EXPORT "Exportar anima\347\343o como v\355deo mpg ou lista de imagens jpg" 00567 00568 #define LBL_BTN_IMPORT "Importar Imagens" 00569 #define HNT_BTN_IMPORT "Importar lista de imagens jpg a partir de um diret\363rio" 00570 00571 #define LBL_BTN_FULLSCR "Tela Cheia" 00572 #define HNT_BTN_FULLSCR "" 00573 00574 #define LBL_BTN_MODE_CAM "C\342mera -> Mem\363ria" 00575 #define LBL_BTN_MODE_MEM "Mem\363ria -> C\342mera" 00576 #define HNT_BTN_MODE "Alterna entre os modos C\342mera e Mem\363ria" 00577 00578 #define LBL_BTN_RANGE "Trecho" 00579 #define HNT_BTN_RANGE "" 00580 00581 #define LBL_BTN_BEGIN "Inicio" 00582 #define HNT_BTN_BEGIN "No modo mem\363ria, clique para marcar o Inicio do Trecho como sendo o frame atual." 00583 00584 #define LBL_BTN_END "Fim" 00585 #define HNT_BTN_END "No modo mem\363ria, clique para marcar o Fim do Trecho como sendo o frame atual." 00586 00587 #define LBL_BTN_LOOP "Loop" 00588 #define HNT_BTN_LOOP "" 00589 00590 #define LBL_BTN_FLICK "Flipar" 00591 #define HNT_BTN_FLICK "" 00592 00593 #define LBL_BTN_FIRST "Primeiro" 00594 #define HNT_BTN_FIRST "Primeiro" 00595 #define LBL_BTN_REW "Anterior" 00596 #define HNT_BTN_REW "Anterior" 00597 #define LBL_BTN_PAUSE "Parar" 00598 #define HNT_BTN_PAUSE "Parar" 00599 #define LBL_BTN_PLAY "Tocar" 00600 #define HNT_BTN_PLAY "Tocar" 00601 #define LBL_BTN_FWD "Pr\363ximo" 00602 #define HNT_BTN_FWD "Pr\363ximo" 00603 #define LBL_BTN_LAST "\332ltimo" 00604 #define HNT_BTN_LAST "\332ltimo" 00605 00606 #define LBL_EDT_GO_TO "Ir para" 00607 #define HNT_EDT_GO_TO "" 00608 00609 #define LBL_BTN_COPY "Copiar" 00610 #define HNT_BTN_COPY "" 00611 00612 #define LBL_BTN_PASTE "Colar" 00613 #define HNT_BTN_PASTE "" 00614 00615 #define LBL_BTN_INVERTED_PASTE "Colar Invertido" 00616 #define HNT_BTN_INVERTED_PASTE "" 00617 00618 #define LBL_EDT_DURATION "Dura\347\343o" 00619 #define HNT_EDT_DURATION "" 00620 00621 #define LBL_BTN_CAPTURE "CAPTURAR" 00622 #define HNT_BTN_CAPTURE "" 00623 00624 #define LBL_VERSION "MUAN " MUAN_VERSION 00625 00626 #define LBL_BTN_ABOUT "Sobre" 00627 #define HNT_BTN_ABOUT "" 00628 00629 #define LBL_BTN_MANUAL "Manual" 00630 #define HNT_BTN_MANUAL "" 00631 00632 #define LBL_BTN_BUG "Reportar Erro" 00633 #define HNT_BTN_BUG "" 00634 00635 #define LBL_BTN_PROCESS "Processa Frames" 00636 #define HNT_BTN_PROCESS "" 00637 00638 #define LBL_BTN_FILTER "Filtro Camera" 00639 #define HNT_BTN_FILTER "" 00640 00641 #define LBL_BTN_MSELECT "selecionar filtro" 00642 #define HNT_BTN_MSELECT "" 00643 00644 #define LBL_BTN_FSELECT "selecionar filtro" 00645 #define HNT_BTN_FSELECT "" 00646 00647 #define LBL_BTN_PREFERENCES "Preferencias" 00648 #define HNT_BTN_PREFERENCES "" 00649 00650 #define LBL_BTN_CLEAR "Limpar" 00651 #define HNT_BTN_CLEAR "Apaga TODOS os frames da anima\347\343o" 00652 00653 #define LBL_BTN_REMOVE "Remover" 00654 #define HNT_BTN_REMOVE "Remove o frame atual" 00655 00656 #define LBL_BTN_REMOVE_DIRECT "Remove sem confirma\347\343o" 00657 #define HNT_BTN_REMOVE_DIRECT "Remove o frame atual sem confirma\347\343o" 00658 00659 #define LBL_GB_CURRENT "Atual" 00660 00661 #define LBL_OUT_FRAME_NUMBER "Captura" 00662 #define HNT_OUT_FRAME_NUMBER "" 00663 00664 #define LBL_OUT_CURRENT_FRAME_DURATION "Dura\347\343o" 00665 #define HNT_OUT_CURRENT_FRAME_DURATION "" 00666 00667 #define LBL_OUT_FRAME_POS "Frame" 00668 #define HNT_OUT_FRAME_POS "" 00669 00670 #define LBL_GB_TOTAL "Total" 00671 00672 #define LBL_OUT_TOT_IMG_CAP "Capturas" 00673 #define HNT_OUT_TOT_IMG_CAP "" 00674 00675 #define LBL_OUT_TOT_FRAMES "Frames" 00676 #define HNT_OUT_TOT_FRAMES "" 00677 00678 #define LBL_OUT_FILE_NAME "Arquivo:" 00679 #define HNT_OUT_FILE_NAME "" 00680 00681 00682 00683 #define LBL_WIN_PREFERENCES "Prefer\352ncias" 00684 #define LBL_CMB_LOAD_MODE "Modo de carregar " 00685 #define LBL_MODO_NUM_MUAN "Usando numera\347\343o do MUAN" 00686 #define LBL_MODO_COMPARA_FRAMES "Comparando Frames" 00687 #define LBL_MODO_TODOS_FRAMES "Todos os Frames" 00688 #define LBL_EDT_FIRST_FRAME_FILE "Frame de abertura" 00689 #define HNT_BTN_FIRST_FRAME_FILE "Selecionar arquivo" 00690 #define LBL_CK_SHOW_SPLASH "Exibir Splash" 00691 #define LBL_EDT_SAVE_PATH "Salvar em " 00692 #define HNT_BTN_SAVE_PATH "Selecionar diret\363rio" 00693 #define LBL_EDT_DURATION_DEFAULT "Dura\347\343o padr\343o " 00694 #define LBL_CK_AUTO_SAVE "Salvar autom\341tico" 00695 #define LBL_EDT_AUTO_SAVE_FILE "Arquivo" 00696 #define HNT_BTN_AUTO_SAVE_FILE "Selecionar arquivo" 00697 #define LBL_AUTO_SAVE_TIME "Tempo " 00698 #define LBL_OUT_SECONDS "segundos" 00699 #define LBL_FIRST_FRAME_FILE_CHOOSER "Selecione o arquivo do frame de abertura" 00700 #define LBL_SAVE_PATH_DIR_CHOOSER "Selecione o diret\363rio onde salvar as anima\347\365es" 00701 #define LBL_AUTO_SAVE_FILE_CHOOSER "Informe o nome do arquivo AVI onde a anima\347\343o ser\341 salva automaticamente" 00702 #define LBL_GB_CAMERA_CONNECTION "Tipo de Conexa\343" 00703 #define LBL_GB_FW_CONF "Configura\347\365es Firewire" 00704 #define LBL_EDT_FW_DEVICE_NAME "Device " 00705 #define LBL_GB_V4L_CONF "Configura\347\365es V4L" 00706 #define LBL_EDT_V4L_DEVICE_NAME "Device " 00707 00708 00709 00710 #define LBL_YES "Sim" 00711 #define LBL_NO "N\343o" 00712 #define LBL_CANCEL "Cancelar" 00713 00714 #define LBL_LOAD_FILE_CHOOSER "Carregar arquivo..." 00715 #define LBL_INSERT_FILE_CHOOSER "Inserir arquivo..." 00716 #define LBL_IMPORT_JPEG_FILE_CHOOSER "Importar imagens JPG de ..." 00717 #define LBL_EXPORT_FILE_CHOOSER "Exportar anima\347\343o ..." 00718 #define MSG_SAVE "Salvando..." 00719 #define LBL_SAVE_FILE_CHOOSER "Salvando arquivo avi..." 00720 #define LBL_SAVE_FILE_CHOOSER_TO_CLOSE "Salvando AVI para sair da aplica\347\343o..." 00721 #define LBL_CONFIRM_SAVE_TO_CLOSE "Fechando aplica\347\343o. O arquivo atual n\343o est\341 salvo.\nDeseja salva-lo agora?" 00722 #define LBL_CONFIRM_SAVE "O arquivo atual n\343o est\341 salvo.\nDeseja salva-lo agora?" 00723 #define MSG_INVALID_FILE_FORMAT "Formato de arquivo inv\341lido\n" 00724 #define MSG_INFORM_FILE_FORMAT "Informe a extens\343o (formato) do arquivo." 00725 #define MSG_OVERWRITE_FILE "Arquivo j\341 existente.\nDeseja sobrescreve-lo?" 00726 00727 #define MSG_CONFIRM_CLEAR "Tem certeza que deseja limpar a anima\347\343o atual?\nTodos os frames ser\343o perdidos." 00728 #define MSG_CONFIRM_REMOVE_RANGE "TRECHO LIGADO! Tem certeza que deseja remover TODOS os frames indicados?" 00729 #define MSG_CONFIRM_REMOVE "Tem certeza que deseja remover o frame atual?" 00730 #define MSG_CANT_REMOVE "Esta opera\347\343o n\343o ser\341 executada. Alterne para o modo mem\363ria para visualizar o(s) frame(s) a ser(em) removido(s)." 00731 00732 #define MSG_CONFIRM_PROCESS "Tem certeza que deseja processar frames?" 00733 00734 #define MSG_WRONG_DEVICE "MUAN Error: Wrong device configuration\n" 00735 #define MSG_CAMERA_OFF "C\342mera aparentemente desligada. Aplica\347\343o em modo Mem\363ria." 00736 #define MSG_INFORM_CAPTURE_NUMBER "Informe o n\372mero da captura desejada:" 00737 #define MSG_INVALID_FRAME_NUMBER "N\373mero de frame inv\341lido!" 00738 #define MSG_INVALID_RANGE "Intervalo inv\341lido! Defina novamente." 00739 #define LBL_CAMERA "C\302MERA" 00740 #define LBL_SAVING "...SALVANDO..." 00741 00742 #define LBL_MN_SYSTEM "&Sistema" 00743 #define LBL_MN_FILE "&Arquivo" 00744 #define LBL_MN_VIEW "&Exibir" 00745 #define LBL_MN_TOOLBARS "&Barras de Ferramentas" 00746 #define LBL_MN_VIEW_TOOL "&Principal" 00747 #define LBL_MN_VIEW_IMGTOOL "&Navegacao" 00748 #define LBL_MN_VIEW_IMAGE "Janela de &Captura" 00749 #define LBL_MN_VIEW_INFO "Janela de &Informacoes" 00750 #define LBL_MN_ANIMATION "A&nimacao" 00751 #define LBL_MN_HELP "A&juda" 00752 00753 #define LBL_UNTITLED "Novo" 00754 00755 #define LBL_GB_IMAGE_SIZE "Tamanho da imagem" 00756 00757 #define MESSAGE_CHOICE "A conex\343o com a c\342mera mudou: : o MUAN vai salvar as Prefer\352ncias e sair." 00758 #define MESSAGE_CHOICE_ALL "O MUAN vai salvar as Prefer\352ncias e sair." 00759 00760 00761 #endif 00762 00763 #endif 00764 #endif